About me
I'm a Software Engineer and Game Developer with 1+ year of professional experience at Gamewise, Capsitech, where I ship games in Godot and Unity as part of a 6-member team. I write gameplay code in GDScript and C#, optimize game mechanics, and improve debugging workflows.
Outside work, I build full-stack, AI, and blockchain applications with Python, React, JavaScript, SQL, and Solidity, and I contribute to open source: my pull request adding Google Play Games sign-in was merged into GodotFirebase, the Firebase SDK for Godot Engine. I hold a B.Tech in Computer Science (Data Science) from Haldia Institute of Technology with a CGPA of 8.0.
What i'm doing
-
Game Development
Shipping games in Godot and Unity with GDScript and C#, from gameplay features to performance and crash fixes.
-
Software Engineering
Building full-stack and blockchain apps with React, Python, REST APIs, SQL, and Solidity.
-
AI Applications
Building with generative AI and LLM APIs, and teaching hands-on AI and robotics.
-
UI/UX Design
Designing wireframes and interactive Figma prototypes, validated with real usability tests.